#019
January 09, 2026:- Mobile Responsiveness & Lobby Expansion
Purpose
To strengthen mobile UX, improve core navigation patterns, and prepare the match lobby for broader game format support beyond chess.
Key Highlights
📱 Mobile Interface Polishing
Lobby grid fully restructured for tap-friendly interaction on small screens.
Hamburger menu redesigned with adaptive transitions across landscape/portrait modes.
Match modals now auto-reflow based on screen orientation for better in-game experience.
🎮 Lobby Architecture for Game-Type Expansion
Lobby now supports dynamic categories (e.g., “Classic Chess”, “Sandbox”, “Tournaments”).
Test hooks added for unreleased game variants and solo-mode experiments.
Early access toggle built into backend—allowing segmented feature rollout.
🔁 Cross-Device Validation
Expanded testing matrix: 10 devices including Android variants, iOS, and tablets.
📌 Tooltips & “Quick Tips” Helper Draft
Contextual tooltips and “Quick Tips” content added to the game start screen for onboarding.
Hints are dismissible and personalized over time based on user activity.
Why It Matters
Mobile-first navigation ensures broader reach and lowers friction for new players.
The upgraded lobby prepares the platform for community games and social formats.
Testing across diverse devices ensures fair access regardless of hardware.
“Quick Tips” reduce abandonment rates by simplifying early matches.
Open Issues
Hamburger menu occasionally closes prematurely during scrolls on older Android devices.
Lobby event-type UI still lacks final visual pass for “sandbox” entries.
Tooltip personalization logic not fully wired to player data.
Fixed
Landscape mode layout issues now resolved board alignment holds across resolutions.
Match type filters now persist between sessions.
Quick Tips cache bug resolved (some users previously received outdated content).
Next Steps
Finalize backend event-type registration and link to upcoming game prototype pipeline.
Extend “Quick Tips” with GIF-based move guides for visual learners.
Begin architecture draft for community game submission and moderation framework.
Improve scroll/tap jitter resistance in touchscreen nav components.
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