#011
November 14, 2025:- Frontend Refactor, Player Analytics Foundations & Lifecycle Monitoring
Purpose
To establish a maintainable frontend codebase, extend match lifecycle observability, and lay the groundwork for analytics and player-centric dashboards. This release also resolves several backend reliability gaps surfaced during tournament stability testing.
Key Highlights
Modular Frontend Refactor
Core UI components for lobby, staking, and match views restructured into a composable system.
Codebase now supports component-level lazy loading for improved page responsiveness.
Navigation state and scroll positions persist during routing transitions.
Player Stats Infrastructure Initiated
API endpoints deployed for querying match history, ELO drift, and playtime metrics.
Draft schema designed for user profile analytics, enabling future leaderboards and performance graphs.
Lifecycle Logging Upgraded (Backend)
Match and tournament events now push to a versioned event bus.
Disconnection, delay, and error events exposed to centralized timeline API.
Enables internal replay timeline annotations and upcoming post-match audit tooling.
Tournament System Issues Resolved
Tournament overlap constraints enforced: Players now blocked from double-entry conflicts.
Game session consistency improved: Match initiator race conditions resolved via queue locking.
User-facing error fallback added: Tournament join and delay errors now shown in modal with retry/rejoin guidance.
Discord bot integration hardened: Rate limits handled with queueing logic and delivery confirmation retries.
Why It Matters
Establishes reusable, performant frontend architecture that can scale with upcoming games and user interactions.
Foundational telemetry and metrics collection critical for fairness, trust, and future community features.
Lifecycle visibility closes gaps in tournament reporting and user-facing feedback.
Open Issues
Safari mobile chart rendering is inconsistent—certain SVG-based graphs fail to initialize correctly.
Real-time replay annotation system only operational for recent matches; historical backfill pending.
Stat API experiences lag under peak concurrency; caching layer under evaluation.
Fixed
All #010 tournament system bugs now resolved: overlap logic, silent errors, and backend match triggers.
Frontend no longer flashes blank screen during route changes (scroll preservation enabled).
Analytics logs now store user consent and tracking opt-out status.
Next Steps
Integrate match replay annotations into admin viewer UI.
Begin player dashboard prototype with interactive stats (win rate, activity heatmaps).
Add localized error messages and tooltip hints across key game actions.
Draft leaderboard MVP using analytics engine output and scheduled aggregation.
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