#012

November 21, 2025:- Beta Launch, Stats UX Improvements & System Reliability Sprint

Purpose

To support Tapzi’s live beta rollout with improved player-facing analytics, reinforce platform observability, and resolve reliability issues surfaced under early public load conditions.


Key Highlights

🎉 Tapzi Beta Is Live The Tapzi platform is now available for public testing at tapzi.io/game. Early participants can stake TAPZI, play verified skill-based games, and experience the foundational version of our fair-play economy.

📊 Player Dashboard Metrics Enhanced

  • New frontend components deployed for win/loss streaks, time-to-move stats, and abandonment rates.

  • Stats UX improved with hover tooltips, timezone alignment, and visual feedback for missing data.

  • Stats queries cached at edge nodes to reduce latency during peak usage.

📉 Real-Time Replay Event Overlay (Admin)

  • Replay viewer now annotates disconnects, reconnects, timeouts, and result changes as timeline flags.

  • Supports moderator clarity in disputes and improves trust score auditing.

🧩 GraphQL Proxy Introduced for Analytics API

  • Optimized telemetry delivery by batching and deduplicating event calls across sessions.

  • Reduces backend pressure while maintaining real-time observability for player lifecycle metrics.

🧠 Anti-Bot Flag Feedback Integration

  • Players notified (non-intrusively) when their account behavior triggers integrity checks.

  • Adds transparency and opens user dialogue to reduce false positives.


Why It Matters

  • Launching the beta validates Tapzi’s smart contract integration, real staking UX, and core gameplay experience in production.

  • Stats and match telemetry empower players to self-assess and improve over time—crucial for skill-based ecosystems.

  • Replay event annotations enable scalable moderation without sacrificing dispute integrity.

  • Balancing performance and analytics helps scale the platform responsibly with a lean dev team.


Open Issues

  • Some leaderboard queries causing cache-stale data under race conditions.

  • Mobile beta testers occasionally fail to receive replay annotations due to viewport clipping.

  • Bot detection feedback UI not yet localized—English only.


Fixed

  • Tournament delay notifications now queue correctly across all device sizes.

  • Graph jitter eliminated in stats timeline when viewing more than 10 matches.

  • Referral event duplication bug resolved on high-speed reconnections.


Next Steps

  • Expand beta access via whitelist codes and Discord invite-only flow.

  • Launch public bug bounty for replay event viewer and staking mismatch edge cases.

  • Add mobile-first dashboard version with collapsible stats view.

  • Begin rollout of early performance badges and achievement display logic.

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