#016

December 20, 2025:- Analytics Deepening, UI Customization & System Monitoring

Purpose

To extend platform transparency and user control through analytics expansion, basic UI personalization, and improved backend observability as part of ongoing infrastructure maturity.


Key Highlights

📊 Match Analytics & Visual Drilldowns

  • Player dashboards now show per-match stats including: • Opponent ELO • Stake size • Time-to-move metrics

  • Win/loss streak visualization added via Sparkline graph.

  • “Did Not Finish” (DNF) rate now tracked and surfaced.

🎨 UI Customization Layer (Alpha)

  • Theme toggle (light/dark mode) now persists across sessions via local Storage.

  • Sound effects control added to settings menu with real-time preview.

  • All UI states now reference centralized configuration layer to support future theming.

📈 Backend Monitoring Enhancements

  • Live system dashboard now tracks: • CPU & memory load • Match queue depth • Flagging frequency (bot, DNF, replay anomalies)

  • Admin alerting refined for replay mismatches and error spikes.

🧩 Ticket Escalation Workflow Drafted

  • Helpdesk now auto-queues unresolved disputes into manual moderation review.

  • Internal tags categorize issue types: timeout, replay hash mismatch, trust appeal, etc.

  • Discord alerting integration expanded for unresolved tickets >48h.


Why It Matters

  • Deeper analytics improve player retention and perceived transparency.

  • Light UI customization increases accessibility and user comfort across devices.

  • Operational telemetry ensures reliability as load increases.

  • Helpdesk process scalability ensures disputes don’t block gameplay or moderation fairness.


Open Issues

  • Sound toggle occasionally resets after logout on iOS Safari.

  • Match analytics delayed for replays over 25 moves during peak load (caching needed).

  • Dashboard not yet responsive for narrow-width mobile screens.


Fixed

  • Theme switching no longer causes full-page reload.

  • Flagged match alerts now categorized correctly in moderation logs.

  • Replay mismatch emails now include match ID and user context.


Next Steps

  • Add replay-linked analytics for move count, turn duration averages, and flag correlation.

  • Begin A/B testing alternate dashboard layouts for mobile.

  • Build escalation viewer for tickets with linked match replays and flag logs.

  • Begin visual indicator prototyping for player trust level (non-public beta).

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