# #016

#### December *20, 202&#x35;**:-*** Analytics Deepening, UI Customization & System Monitoring

### Purpose

To extend platform transparency and user control through analytics expansion, basic UI personalization, and improved backend observability as part of ongoing infrastructure maturity.

***

### Key Highlights

**📊 Match Analytics & Visual Drilldowns**

* Player dashboards now show per-match stats including:  \
  • Opponent ELO  \
  • Stake size  \
  • Time-to-move metrics
* Win/loss streak visualization added via Sparkline graph.
* “Did Not Finish” (DNF) rate now tracked and surfaced.

**🎨 UI Customization Layer (Alpha)**

* Theme toggle (light/dark mode) now persists across sessions via local Storage.
* Sound effects control added to settings menu with real-time preview.
* All UI states now reference centralized configuration layer to support future theming.

**📈 Backend Monitoring Enhancements**

* Live system dashboard now tracks:  \
  • CPU & memory load  \
  • Match queue depth  \
  • Flagging frequency (bot, DNF, replay anomalies)
* Admin alerting refined for replay mismatches and error spikes.

**🧩 Ticket Escalation Workflow Drafted**

* Helpdesk now auto-queues unresolved disputes into manual moderation review.
* Internal tags categorize issue types: timeout, replay hash mismatch, trust appeal, etc.
* Discord alerting integration expanded for unresolved tickets >48h.

***

### Why It Matters

* Deeper analytics improve player retention and perceived transparency.
* Light UI customization increases accessibility and user comfort across devices.
* Operational telemetry ensures reliability as load increases.
* Helpdesk process scalability ensures disputes don’t block gameplay or moderation fairness.

***

### Open Issues

* Sound toggle occasionally resets after logout on iOS Safari.
* Match analytics delayed for replays over 25 moves during peak load (caching needed).
* Dashboard not yet responsive for narrow-width mobile screens.

***

### Fixed

* Theme switching no longer causes full-page reload.
* Flagged match alerts now categorized correctly in moderation logs.
* Replay mismatch emails now include match ID and user context.

***

### Next Steps

* Add replay-linked analytics for move count, turn duration averages, and flag correlation.
* Begin A/B testing alternate dashboard layouts for mobile.
* Build escalation viewer for tickets with linked match replays and flag logs.
* Begin visual indicator prototyping for player trust level (non-public beta).


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.tapzi.io/tapzi-dev-release/016.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
