#007
October 17, 2025:- Frontend Refactoring & Analytics Infrastructure Kickoff
Purpose
To modernize the frontend codebase for better modularity and start groundwork for player-centric performance tracking and analytics.
Key Highlights
Frontend Modularization Initiated Split core UI components (staking, match lobby, and match history) into independent React modules with scoped logic and styles.
Skeleton Player Analytics API Created initial /stats endpoint scaffolding to fetch player win/loss history, average stake, and abandonment rate.
JavaScript Error Logging (Frontend) Basic error reporting implemented to capture UI crashes and send reports for debugging — includes browser and device metadata.
Analytics Schema Drafted Defined schema for backend telemetry covering match outcomes, win streaks, completion rate, and submission latency.
Stat Summary Widgets (Prototype UI) First version of stat tiles embedded in user dashboard: matches played, win %, abandon %, average stake.
Push Notification Consent Refined Better UX for browser push opt-in, improving overall registration and fallback behavior across browsers.
Why It Matters
Ensures frontend maintainability and smoother scaling for future games and features.
Lays the groundwork for competitive rankings, leaderboards, and integrity metrics.
JavaScript crash reports help detect user-experience regressions faster.
Push notification upgrades align with future tournament and match alerts.
Open Issues
Inconsistent Safari Rendering: Stat widgets sometimes overflow or misalign on Safari iOS devices.
Delayed Analytics Ingestion: High concurrency causes minor lag in stat updates to the database.
JS Error Tracking Gaps: Popups and embedded iframes not consistently reporting errors.
Fixed
Dashboard Match Sorting Bug: Now displays matches in descending order by most recent played.
Push Opt-In UI Glitch: Overlay logic and default states improved for first-time visitors.
Next Steps
Implement interactive stat charts (e.g., win streak heatmaps, performance over time).
Begin backend design for global leaderboard (top players by win %, rating).
Launch cross-device UI regression testing to resolve rendering edge cases on iOS and Android.
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