#007

October 17, 2025:- Frontend Refactoring & Analytics Infrastructure Kickoff

Purpose

To modernize the frontend codebase for better modularity and start groundwork for player-centric performance tracking and analytics.


Key Highlights

  • Frontend Modularization Initiated Split core UI components (staking, match lobby, and match history) into independent React modules with scoped logic and styles.

  • Skeleton Player Analytics API Created initial /stats endpoint scaffolding to fetch player win/loss history, average stake, and abandonment rate.

  • JavaScript Error Logging (Frontend) Basic error reporting implemented to capture UI crashes and send reports for debugging — includes browser and device metadata.

  • Analytics Schema Drafted Defined schema for backend telemetry covering match outcomes, win streaks, completion rate, and submission latency.

  • Stat Summary Widgets (Prototype UI) First version of stat tiles embedded in user dashboard: matches played, win %, abandon %, average stake.

  • Push Notification Consent Refined Better UX for browser push opt-in, improving overall registration and fallback behavior across browsers.


Why It Matters

  • Ensures frontend maintainability and smoother scaling for future games and features.

  • Lays the groundwork for competitive rankings, leaderboards, and integrity metrics.

  • JavaScript crash reports help detect user-experience regressions faster.

  • Push notification upgrades align with future tournament and match alerts.


Open Issues

  • Inconsistent Safari Rendering: Stat widgets sometimes overflow or misalign on Safari iOS devices.

  • Delayed Analytics Ingestion: High concurrency causes minor lag in stat updates to the database.

  • JS Error Tracking Gaps: Popups and embedded iframes not consistently reporting errors.


Fixed

  • Dashboard Match Sorting Bug: Now displays matches in descending order by most recent played.

  • Push Opt-In UI Glitch: Overlay logic and default states improved for first-time visitors.


Next Steps

  • Implement interactive stat charts (e.g., win streak heatmaps, performance over time).

  • Begin backend design for global leaderboard (top players by win %, rating).

  • Launch cross-device UI regression testing to resolve rendering edge cases on iOS and Android.

Last updated

Was this helpful?